![]() You can also access Mae’s sketchbook-slash-journal, which gives you clues that help you move the story along.Īll that said, the dialogue options presented to you in NitW won’t have any major consequences in the story. There’s an overarching story here, so don’t expect a glut of alternate endings a la Atlus’ Catherine or Doki Doki Literature Club. ![]() More specifically, I’d say the social sim aspect of NiTW is lighter compared to other titles in the genre. Primarily, it’s a social sim that’s conducted via a side scrolling platformer that favors exploration and peppered with minigames that range from dungeon crawling rogue-likes to rhythm games. Long story short, this title is a mish-mash of genres. (Game)Playing Around a Night in the WoodsĪs with what you’d expect from most indie titles, NitW likes to experiment with the overall gameplay here. Sure, it might drag on a tad, but the exchanges between its characters and the downright interesting secrets of Possum Springs are worth digging. What makes it even more impressive is how this “loveable asshole” character is somewhat a rarity even when you compare it to other titles in the interactive story genre, like the Life is Strange series or one of TellTale’s games.Īs a whole, NitW’s driving force is its narrative. It’s a balancing act that the production team masterfully accomplishes. In most cases, Mae may very well be the poster child for insufferable young adults, but Infinite Fall manages to make her likable with some damn fine redeeming qualities just as you’re ready to turn off your console or PC. You know, before he went and did movies about walrus chimeras and goose-stepping sausages. Speaking of, I’d even go so far as to say the main characters of NitW almost belong in an old Kevin Smith movie. It’s not as much quippy as it is reminiscent of the cynical wit usually found in teenagers from the 90s. ![]() Each conversation that Mae has with even the most ancillary of characters within Possum Springs is a showcase of characterisation. However, there’s something to be commended here, as NiTW’s slow narrative delivery is expertly offset by its dialogue. Simply put, not everyone will find the slow burn of revelations and realizations to be a thrill ride. Why did Mae drop out of college? How did Possum Springs fall into such hard times? What’s up with Gregg’s spaghetti arms?Īdmittedly, some of you might find NitW’s rather glacial pace in delivering its story to be off-putting, and I’d agree. Right from the start, NitW piqued my curiosity and made me want to find out answers to so many questions within its story. NitW’s narrative is equal parts mystery, conspiracy thriller, coming-of-age story, and psychological drama: a miasma that ultimately comes up with an engaging experience that’s germane to real life on so many levels. I will say that NitW’s overarching story, dialogue, and– by some mystery that eludes me– characters stand as its strongest suits. All the while, Mae and the gang will also get embroiled in a conspiracy yarn as players progress through it. In the game, you’re tasked with controlling Mae as you traverse around town meeting its residents.Ĭhief among them are Bea, a goth croc whose intellect is stifled by day-job tedium Gregg, a mischievous greaser fox who’s a textbook townie and his boyfriend Angus, a dapper, mild-mannered bear that provides a great foil to Gregg’s lovably brash personality.Īs you go through Night in the Woods, you’ll form and strengthen your relationships with these characters. This fictionalized depiction of rural America is as much a character in the story as Mae is, with both of them having all too real problems and crises that will hit players right at home. Night in the Woods centers around Mae Borowski, an anthropomorphized cat that also happens to be a college dropout, who decides to go back to her hometown of Possum Springs. Ultimately, I’ll answer the question: is it worth playing or are you better off with some AAA blockbuster instead? ![]() This Night in the Woods review will look at everything you can expect from this game. There’s the sophisticated storytelling and the 2D aesthetic that’s pretty much become the go-to look of indie games.Īs opposed to its indie ilk, though, it was obvious upon my playthrough that Night in The Woods didn’t have a gameplay-first focus, instead opting to grab you hook, line, and sinker with its amazing– and oftentimes heavy– narrative. Perhaps one of the main reasons that this title has become such an indie darling is due to how Night in the Woods, on one hand, is able to adhere to the fine standards one can expect from such a release. I think it’s safe to say that 2017’s Night in The Woods, developed by the crew at Infinite Fall and published by Finji, has the potential to be an undeniable cult classic in the gaming community. ![]()
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